games
Game Development
I build multiplayer Roblox games — from MCP-integrated dev tooling to a frame-data platform fighter with custom physics and netcode.
Skills
LuaLuauRoblox StudioRojoMCP ServerMultiplayer SystemsGame Physics
Projects
Tournament of Power
UnverifiedMultiplayer Roblox game with a custom MCP server integration, enabling AI-assisted game development and real-time player interactions.
- ▸Live Roblox game with MCP server enabling AI tooling directly in the game engine
- ▸Custom Lua game mechanics with multiplayer state management and event systems
LuaRoblox StudioMCP ServerTypeScript
Wombo Combo
PrivateA publicly live Roblox platform-fighter public preview — frame-data-driven state machine, custom physics for wavedash/DI/knockback, and authoritative client/server netcode. Post-launch hardening is incomplete.

- ▸Custom physics via direct velocity control for competitive-feeling movement tech
- ▸Authoritative netcode keeping combat state consistent across clients
- ▸Shipped public on Roblox — live and playable
Roblox StudioLuauRojoGame physics